If you’re a fan of Dragon Age: Inquisition, you must know that there are three primary classes. Each class has several construction configurations to accommodate and enhance the individual playing style of each player. But how do you decide which class to enroll in? Because you will eventually have to choose which characters to include in your party. Selecting the ideal class to construct a formidable party capable of slaying dragons and advancing in the game is vital.
Class and Sub-Class Specializations
BioWare has done great work crafting the three major classes, Rogue, Warrior, and Mage. These classes include additional subclasses that provide players with character-specific play styles. They have a multitude of options to enhance their battle experience. The player may be unable to create a flawless character with the chosen class. However, as players gain experience and levels, they can choose new skills from the skill tree to further strengthen and customize their combat style.
Companions acquire their specializations for the first time when they join a group and upon the inquisition’s arrival at Skyhold. The Inquisitor can learn by calling trainers from the war table to teach them their specialty. However, they are only permitted to learn one specialism.
Unlocking the Inquisitor’s specialties occurs only after the first set of Skyhold renovations has been completed.
The disadvantage of choosing a class is that you can only have some things in one package. For example, Rogues can only wield bows, daggers, and short swords. Warriors are limited to armor and powerful weapons, whereas Mages can only channel their energy through a staff.
Let’s examine the specialized abilities of the three primary classes.
The Artificer’s specialty is setting lethal traps on the battlefield, and he is equally adept at offense and defense. If you observe an Artificer assuming a posture at the far end of a battlefield, you may reconsider your course of action. And if they are smiling, you may want to reevaluate your performance.
As implied by their name, assassins can improve the appearance of death. Using dual-wielded daggers, an assassin is quick with lethal killings. With an assassin, you can guarantee a precise kill while hiding in the shadows or indirectly killing from a safe distance.
The Tempest can utilize specific flasks and elixirs in combat. They are swift, chaotic, and mad as they challenge foes to combat. However, only one potion can be used at a time. A Tempest is unpredictable and proficient with the use of sorcery mixes.
Champion of Warrior Specialization
The Champion can defend and protect, and a warrior who trains in the Warrior’s lineage can become unbearable. Using their armor and weapon, champions repel an incoming assault. They occupy strategic places on the battlefield and protect their comrades.
A Reaver engages in lethal and violent behavior while taking risks. It may be impossible to play defense in this situation, but you shouldn’t harm a Reaver. This will increase their aggression. As the combat becomes more intense and violent, Reavers become more barbaric and vicious.
Templar A Templar fortifies comrades and weakens adversaries. They can dispel the enemy’s spells and increase the allies’ damage output when necessary. As soldiers, Templars are ruthless and skilled against demons and sorcerers.
These sorcerers can prepare weak troops for a fight by conjuring blades from the Void. They specialize in the defense and protection of allies. In addition, the Knight Enchanter can aid teammates by invoking a healing spell.
As the name implies, a Necromancer can bind spirits, conjure the dead, and terrify your opponents. The most significant thing is that death is not the end. Even if you perish, your spirits will continue to fight on your behalf.
Rift Mages are masters of the Fade, and their immense power allows them to conjure anything. It could take firestorms or enormous fists to defeat the enemy. They can even transform the Veil into a weapon against their foes.
In addition to Specializations, every class has access to a range of set skill trees, each with its strengths and weaknesses. Each class’s attributes are balanced, and it is possible to include at least one member from each class on a team. Nonetheless, not all specializations or sub-classes are created equal; some are WINNERS while others are LOSERS.
Hence, it is only suitable to distinguish the best Dragon Age Inquisition classes from the worst. And this is where this tier rank comes into play to help you understand which classes are usually overpowered and which are frequently disappointing.
Best Dragon Age Inquisition Classes – Tier S
Regarding Dragon Age Inquisition classes, the Artificer is the epitome of excellence and the finest character in the game. The Artificer has access to power that reduces cooldowns anytime a member of your party lands a grappling blow. Rogues and archers, in particular, have an array of multiple-hit, high-crit-rate abilities. Obtaining equipment with a high critical strike chance is relatively easy, but it might result in Artificers having almost no cooldowns.
Merge this ability with the Looked-Like-It-Hurt power, which all rogues may obtain from the Sabotage tree. It will result in stamina regeneration with each critical hit, and eventually, you will have infinite stamina.
There’s more. Hail of arrows, the Artificer’s Prime Ability, is a unique, overpowering power on the verge of becoming even more potent. The Artificer’s limitless skills, massive damage, and Herculean focus skill allow you to dispatch high-level dragons in less than 20 seconds once your build precisely reaches level 16 online.
If you must choose a weapon for the Artificer, Archery is a viable option. Archery enables you to attack from a distance, and this trait is quite valuable in Dragon Age: Inquisition. The talents of an Archer are superior to those of a dagger wielder while keeping you safe.
The optimal Artificer method involves exploiting the Explosive Arrows and Leaping Shot talents on the Tree of Archery. When used at close range, Leaping Shot can unleash a barrage of arrows, increasing damage by more than tenfold. It instantly resets the Artificer’s cooldown, allowing you to continue to use Leaping Shot without interruption.
If you go too far away, you can use Hook-and-Tackle from the Sabotage tree to regain range and begin again. Tempest is the only ability that comes near to Artificer proficiency, albeit for a brief duration with a somewhat large cooldown.
Best Dragon Age Inquisition Classes – Tier A
A Champion may not deal as much damage as an Artificer, but nothing compares to a Champion’s tanking capabilities. Due to Dragon Age Inquisition’s inspiration from RPG-style party roles, having a tank is quite advantageous.
A Champion who receives support from a Champion tree and other Warrior trees along with tanking is nearly unbeatable. It is improbable that a champion in this situation will drop 90% below, and death is highly unusual.
You should be concerned about the Champion’s safety only when they are pitted against a monster powerful enough to wipe out your team in seconds. Nevertheless, your Champion will survive five times longer than the rest of the team’s weak and deceased members.
The closest equivalent to a champion in the Dragon Age Inquisition is the Blackwall. The AI is highly adept at managing champion abilities. You may only want to summon a champion if your playstyle is tanking.
Whether it’s Blackwall or your own Inquisitor, you should have a Champion in your Dragon Age: Inquisition party.
Shakespeare’s The Tempest
Archer Tempest from Dragon Age Inquisition is the only class capable of challenging an Artificer for penultimate DPS supremacy. As well as the Artificer, it can enable you to dispatch the majority of adversaries throughout the game effortlessly. The Tempest is unquestionably the weaker of the two.
The power of the Tempest comes in its kit, which is universally more engaging. And unlike the Artificer, who has only one OP ability, the entire talent tree of the Tempest is appealing. It also results in a significantly superior Dual-Weapon Rogue than an Artificer, if that is of interest.
A Tempest can also employ several ” Flask ” skills with devastating effects. The Fire Flask allows them to use capabilities for 6-8 seconds without worrying about mana or cooldowns. This ability grants you the ability to do equal and parallel damage to an Artificer for the duration. Lightning Flask freezes all foes, and Ice Flask renders you nearly invulnerable.
The Ice Flask is a disadvantage of Tempest. It is nearly useless for the Archer Tempest, but you must include it in your orbit rotation to gain a duration bonus for your other Flask abilities. However, Dual-Weapon Rogues gain a tremendous edge from the Ice Flask. However, you only use it intermittently; it is not readily accessible. Ice Flask makes the Tempest’s entire playstyle less effective than it should be.
This does not change the undeniable reality that it is still the second-best damage-dealing class in the Dragon Age Inquisition.
Reaver can deal massive amounts of damage, less than that of the Rogue but more than any other warrior variation. And if it is under the player’s control, it is nearly as unlikely to die as the Champion because it can restore its health on demand at any time.
It is the Reaver’s specialty to do more significant damage to targets with less HP. Dragon Rage is a devastating prototype ability that requires health to use. Devour is a unique ability of the Reaver to deliver damage and replenish its HP.
In this instance, the AI could be more adept at navigating this playstyle, given that you have Iron Bull in your team. It tends to consume all of your potions in every battle unless you prevent it from doing so. Alternatively, if the Inquisitor is a Reaver, it is the finest Dragon Age Inquisition class specialization due to its formidable combination of severe damage and excellent durability.
If you’re making a Warrior but don’t intend to operate solely as a tank, Reaver is the ideal Dragon Age Inquisition class to choose.
Best Dragon Age Inquisition Classes – Tier B
As with all Rogues, the Assassin can deal maximum damage, giving it an advantage as the most excellent class to play in Dragon Age: Inquisition.
Assassin is classified as B Tier, unlike other rogue specialties, because increasing its damage requires greater concentration. Even its maximum damage potential is far from Artificer or Tempest’s capacity.
Despite this, it remains an alluring companion for the Artificer or Tempest. Having a Tempest/Artificer and an Assassin on the same squad is prudent. This is because Mark-of-Death, the top-tier Assassin ability, accelerates all damage inflicted against a victim for 9 to 12 seconds. It indicates that the Artificer and an Assassin can absorb more damage than the Artificer and a Tempest or two Artificers.
In addition to this potent ability, assassin rogues can attack stealthily for devastating critical hits. Thus, investing heavily in critical strike damage pays off in the long term for this particular specialty.
Given the proper setup, the Archer Assassin Rogue can handle nearly 10,000 damage every ten seconds with Long Shot and Full Draw. This falls in between stealth and stealth talent.
Regarding other Rogue specializations, Archery is a possible alternative. Because it does not have to cope with location, it is more potent. And this is how the brute battle strategy of the Best Dragon Age Inquisitor Class operates.
The Knight Sorcerer
Knight Enchanter can withstand moderate damage but is essentially immortal. It specializes in two things: enhancing the effectiveness of the Mage’s Barrier spell and granting two fairly potent close-range spells.
Spirit Blade, a close-ranged spell, is the primary ability of a Knight Enchanter. It builds the power to enchant other spells, which can be released by slicing several times in a close battle.
In addition, it possesses the Fade Cloak ability. It gives temporary invulnerability and deals massive damage when it dissipates close to an adversary.
In addition, the Knight Enchanter’s Barrier spells have a long duration and regenerate as you take damage, a feature that none of the other top Dragon Age Inquisition mage classes possess.
These characteristics make a Knight Enchanter an excellent support mage capable of doing modest damage. It rarely perishes, and its survivability is comparable to a Champion.
However, the Knight Enchanter falls to B Tier due to two glaring deficiencies. First, it sustains only minor harm. It may not perish soon, but it has a negligible impact during combat.
Second, the AI needs help with the relatively sophisticated Knight Enchanter talents. Only if you create a Knight Enchanter for the Inquisitor may Vivienne, the Knight Enchanter party companion, not match the full strength of a Knight Enchanter.
Knight Enchanter is the greatest of the Mage specialties among the best Dragon Age: Inquisition classes, all flaws considered.
The Rift Wizard
The Rift Mage is comparable to the Knight Enchanter in terms of functionality. It is a different playstyle that shares many similarities with a traditional mage. It has general Mage abilities like Ice, Fire, and Electricity. However, it also supports various more destructive debuff and knockdown skills.
Familiar foes spend most of their time immobile if you have Rift Mage on your side, thanks to the crowd control talents in the Storm and Winter trees and the generic Rift Mage skills.
In addition, Rift Mage damage is comparatively high. No Mage specialty can eject the damage that the Rogue is capable of. However, Rift Mage takes sufficient damage to warrant your attention during the fight.
Regarding the most incredible class in Dragon Age Inquisition for the Mage Inquisitor, the Rift Mage can be entertaining. This is because you can continue to attack creatures from all directions while suffering reasonable damage, often from a relatively wide AoE. This is because you can continue to attack creatures from all directions while suffering reasonable damage, often from a reasonably wide AoE. In all likelihood, the Knight Enchanter is considerably superior. Nevertheless, there is a very minute distinction between the two; they are all as enjoyable.
Similar to Knight Enchanter, Rift Mage’s party buddy Solas is imperfect. Solas is entangled in the plot and may not be readily available.
Best Dragon Age Inquisition Classes- Tier C
Necromancer is a good class, but it could be more remarkable. Dorian, the Necromancer’s sidekick, is the most pleasant and exciting member of the Mage squad. Therefore, if you are not a Mage, it is acceptable for you to have a Necromancer in your party.
The primary issue with Necromancer is that it deals the same amount of damage as a Rift Mage. However, it lacks the added crowd-control ability possessed by the Rift Mage. And even its fundamental knowledge of reanimating corpses could be more effective during garbage battles. It is ineffective mainly during boss battles.
Some functional skills accompany numerous class specializations. However, the Necromancer’s two best talents, Spirit Mark and Walking Bomb require purchasing all single skill nodes from the tree, although most are wasted points.
These characteristics are sufficient reasons not to make Necromancer your primary character if you are a Mage. If one is not a Mage, Dorian is likely the most excellent option for integrating a Mage into one’s team, as he is always available and his skills are controlled by the AI appropriately.
Best Dragon Age Inquisition Classes – Tier D
The Knights Templar
Templar is the lowest rank of the finest class in Dragon Age: Inquisition. It’s okay but less effective than the other Warrior options. The primary problem with its specialization is that most of its abilities are exclusively effective against demons.
The majority of enemies you face in Dragon Age: Inquisition are demons. However, they are more accessible in their totality. The High Dragons contribute to the mega-battlefronts.
In addition to the ability to battle demons, Templars also benefit from a 15% damage enhancement to their overall attack power. Indeed, it is a marvelous set of skills to have. Nonetheless, it is insufficient to constitute a compelling reason to become a Templar.
The Templar could have reached Tier B or Tier C if its abilities had worked, even if they had a negligible influence on all opponents. In their current state, however, Templar’s abilities have some effect on all foes; it is not persuasive to argue that the Templar is superior to the Reaver or Champion.
The primary flaw that exposes a Templar is its utility rebar. Even after obtaining the damage buff, you can allocate extra points to the Warrior’s other skill trees. You need more points to finish Vanguard, Weapon & Shield, and Battlemaster for a tank; Therefore, this is a wonderful option in its place.